How scoring works
Every ranked event gives out points. Here's how those points are worked out, and how they add up to your spot on the ladder.
Points at an event
Each event starts with a base score, set by how long the event runs:
- 55 points — a one-day event with 3 games.
- 60 points — a one-day event with 4 games.
- 70 points — any two-day event (and anything longer).
The top score on offer is the base plus the number of players — but the player count is capped at 30, so very large events don't run away with it. The winner takes that top score, and each place below loses an equal step on the way down.
A quick example
Say a one-day, 4-game event has 12 players:
- Base score is 60 (one day, 4 games).
- Top score is 72 (60 + 12 players).
- The step between places is 72 ÷ 12 = 6 points.
So the winner gets 72, second gets 66, third gets 60, and so on down to last place. The step is rounded to two decimal places, which is why the bottom of a table can sometimes look out by a cent — that's expected, not a mistake.
Your season score
Your season score is your best three event results added together. You can play as many events as you like — only your top three count, so a couple of bad days won't hurt you, and there's no penalty for sitting one out.
Podiums are simply the number of times you finished in the top three at an event.
Ambush events
Ambush events use a base score of 55, however many games they run. (The committee may revisit this — if it changes, the ladder will be updated to match.)
Ties
There's no special tie-breaking. The finishing order recorded for an event is the final order, and that's what the points follow.